Description
The chart is an interactive lineage map. Video art sits at the center, on a timeline that runs from older movements at the top to newer ones at the bottom. The movements that influenced it appear above it, any parallel movements it developed alongside sit on its own row, and the movements it later influenced appear below. Every line is a real, cited connection between two movements: a solid line is an influence historians broadly agree on, and a dashed line is an indirect, parallel, or contested link.
For Video art (1965 – Present), it traces two movements that shaped it, all well-established links: Conceptual art and Fluxus; it runs alongside two parallel movements, all well-established links: Digital art and Interactive Art.
Video art is an art form which relies on using video technology as a visual and audio medium. Video art emerged during the late 1960s as new consumer video technology such as video tape recorders became available outside corporate broadcasting. Video art can take many forms: recordings that are broadcast; installations viewed in galleries or museums; works either streamed online, or distributed as video tapes, or on DVDs; and performances which may incorporate one or more television sets, video monitors, and projections, displaying live or recorded images and sounds. Read more ↗
